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Thanatos Marathon
Black Fox Marauders Spaceship Bebop
411
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Posted - 2015.02.11 15:34:17 -
[1] - Quote
If you read the minutes from the CSM there is info in there on why LP tax isn't around. Do I think it would be worth a substantial rewrite of the entire LP system to make it happen? Maybe.
It all comes down to developer hours and what other projects would have to get pushed back to make it happen. However, if they could work it in on the corp changes over the next few releases, it would make many people, including myself, very happy.
http://cdn1.eveonline.com/community/csm/Meetings/summit/CSM9-WS-D3.txt
"Sugar brought back a topic from the Summer Summit about the ability to tax LP which has been requested by some FW corporations. CCP Fozzie responded that this would not be possible without a rework of LP entirely. The current system is not a monetary system but is a player reward. It would be a substantial rewrite of the entire LP system to make it happen."
With regards to lp payouts for kills, I don't know anyone who is against it within FW, and there is yet more information in the CSM minutes.
"Sugar Kyle brought up a suggestion about looking at the Loyalty Point (LP) payout in FW. The LP needed across the tiers was discussed. One suggestion to improve PvP rewards was pegging the PvP LP payouts at Tier 5. They cannot go higher." |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
413
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Posted - 2015.02.12 14:37:52 -
[2] - Quote
Varrinox wrote: > Thoughts on allowing FW corps to have some kind of control over a system > a simple Good idea or Bad idea answer for now. > If yes, what kind of controls? > If no, why not?
No. If I want SOV mechanics on a per system basis I can go to null. Any more advantages for the defender would make taking defended systems near impossible.
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Thanatos Marathon
Black Fox Marauders Spaceship Bebop
417
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Posted - 2015.02.13 18:35:05 -
[3] - Quote
Oreb Wing wrote:I would love to see a limit of one office per station for alliance. This may seem grueling,but it would force expansion and indirectly create more' home' systems, while avoiding murder nests.
That right there is one hard core idea. I'm not sure what I think of it yet beyond, "Oh My Goodness"!
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Thanatos Marathon
Black Fox Marauders Spaceship Bebop
417
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Posted - 2015.02.13 21:12:19 -
[4] - Quote
Ben Ishikela wrote:What about a decrease to fuelcost for POS as system bonus?.
Me like. |

Thanatos Marathon
Black Fox Marauders Spaceship Bebop
420
|
Posted - 2015.02.14 21:24:13 -
[5] - Quote
Oreb Wing wrote:What do you guys think about being able to shoot and destroy the defensive plex structures of the novice, small, etc. to cause a de-spawn? I think dplexing plays a big role in system control and is relevant to this topic.
Say it has the EHP of 5 of their respective npc spawns. When you land the last hit, it goes into a timer count-down (also being the same as the actual timer of the respective plex), whether anyone is there or not. The despawn timer gets put on hold if an enemy FW pilot enters, upon which the offensive timer beings to tick, with the normal rat killing requirement in effect and all timers frozen while the npc clearing is happening. If another (or the same) defensive pilot lands and wishes to stay, he would receive a payout on the established dplex calculation either when the default timer OR the de-spawn timer exhausts.
I think it is definitely worth considering something to reduce the affect of afk deplexing alts. I'll be kind of sad when mine go away, but it is kind of a silly mechanic as it currently stands. |
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